Irrational Games’ Ken Levine finds a diplomatic answer to a sticky question. If you think that’d load slow on a Datasette, think about downloading it on a 300 baud VICModem. Originally written and published by Owen ...
What better way to get ready for BioShock: Infinite than by catching up on the previous BioShock titles. Originally written and published by at IGN PS3. Click here to read the original story.
BioShock Infinite has only been shown to the public twice. Sure, there have been plenty of trailers released over the years and Irrational even showed off the first few minutes this week, but only two extended gameplay demos ha...
Creative director Ken Levine has confirmed that BioShock composer Garry Schyman will return for BioShock Infinite. During an “Ask Me Anything” session on Reddit, Levine wrote “we’re proud to announce that Garry Schyman, c...
The BioShock games have always had a weightier tone to them than just shooting things in the face. The first game was lightly basted in an Ayn Rand marinade, while the upcoming BioShock Infinite deals with some tricky issues li...
It’s been a long road for BioShock Infinite. Since its announcement in 2010, the game has seen multiple delays and developer departures, finally settling on a March 26, 2013 release date last week. As the game finally nears com...
I’ll be straight up, and praise Ken Levine—the auteur of Irrational Games—for being honest, at the same time I jape at his justification for the generic bro-shooter motif of BioShock Infinite‘s chin-down...
I feel like we were just talking about BioShock Infinite‘s boring box art. Weren’t we talking about its bad box art? We were. So I put the subject to our corps of ‘Shop artists and asked them to come up with s...
At the 2012 Video Game Awards, Ken Levine of Irrational Games previewed the latest trailer from BioShock Infinite, which is now releasing on March 26. This appears to be entirely in-game footage, with 75 seconds of that being s...